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"Posing a character on the computer takes way too much time because of all the controls that have to be manipulated, I find that I can draw and animate a simple stick figure inside of FlipBook to represent my character and solve the performance in real time. When I'm happy with my performance then I can bring my FlipBook images into Maya as an ImagePlane and use them for reference for my CG version. All the directors love this way of working because they get to see a blue print of the shot very quickly instead of seeing a weird CG blocking pass with floaty computer in-betweens." Jason Ryan, Supervising Animator, Walt Disney Animation Studio
Click Here to Watch Jason's Short Demo Movie
Click Here to Watch Jason's Training Video
3D Animators Also Use FlipBook to do
Lip-Sync and
Improve Their Animation Skills FlipBook Saves Spiderman at Sony Pictures Imageworks!
Valve Software uses FlipBook to help them improve their 3D games.
DigiCel FlipBook is Production Proven!
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