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Animation FUNdamentals
Brought to you
by DigiCel and Larry's Toon Institute!
FUNdamental Animation Lessons:
Here's a look at the lessons we're preparing. You
get an overview of the animation process from concept to
storyboards, character design, layouts, animation, effects animation,
art direction, camera, editing, sound, progression reels and
distribution, animated film structure - film to sequences to scenes.
After you order a lesson we will email you the link to the lesson
material.
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1. Shape Change/Metamorphosis
This first lesson is an easy one to help get you
started and let you see some quick results. In this lesson you will learn how to morph
from a square to a star.
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2.
A Simple Head Turn
In this lesson you will learn how to how to do a simple
head turn
with arcs and timing (slo-outs and slo-ins).
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3. The Bouncing Ball
A ball bounces across the frame. The exercise depicts: arcs (path
of action), key drawings, in-betweens, momentum (slo-outs and slo-ins),
weight (squash), speed (stretch), maintaining volumes, and the
importance of planning and opposite actions.
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4. The Bouncing Ball Vertical Jump
Beginning with a plan for a vertical bouncing ball – it is turned
into a simple shaped character that anticipates and jumps up and then
lands and recovers.
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5. Basics of Character Design
The basics of character design and construction through the
creation of model sheets. The first model sheet will be a 4 view
rotation of the character. The second model sheet will show the
construction of the character into simple forms and a close up break
down of the head area.
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Basics of Character Design |
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6. Full Body whip
A simple character cracks a whip (in a cycle), this shows wave
action, lead and follow action, overlapping action and secondary action.
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Full Body whip |
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7. Character Walk with Emotion
A character anticipates and then displays emotion as
he/she takes 2 or 3 strides
and then compensates for their momentum and stops.
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Character Walk with Emotion |
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8. Tarzan
A simple character, almost a stick character is on a ledge and
needs to swing to a lower butte across the page. While doing this
movement the character anticipates (antics) jumps up, antics and grabs
a vine swinging toward him. While in the air he antics with his arms and
grabs the rope again. He is
dragged across the frame; he lets go, drifts on and then lands on the
lower butte (which is made of rubber). This shows arcs, anticipations,
drag action, delayed action, leading and following action, weight,
speed & recovery.
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Tarzan |
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9. Character Jump
A fat character, a roman soldier or muse (wearing a tunic)
stands, ponders his next movement, anticipates and jumps
over to a three foot high
box or pedestal and recovers.
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Character Jump |
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10.
Character Weight Lift
A character is standing by a 120 lb. box. The character looks at
the box and thinks about what to do. He positions himself behind the box,
antics, grabs the box, does a full body lift and cradles the box (a
cushion). He antics again and thrusts the box onto a 5 foot
shelf then releases the box and recovers. Note the character can be
successful or unsuccessful.
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Character Weight Lift |
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11.
The Sidestep
A tall thin character, standing on a fence post, anticipates and
then sidesteps 4-5 feet to another fence post and recovers.
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The Sidestep |
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12.
Emotional Sack
A half filled sack of flour enters the frame
exhibiting emotion. The sack can not have eyes,
ears or any other objects no real hands or feet- only
the bids at the ends of the sack. He expresses 3 emotions through strong
posing, acting, timing and thinking time. A character always thinks
before he acts.
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Emotional Sack |
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BONUS ASSIGNMENT:
Man and Object
A character enters the frame (with emotion) and sees an object -
the object can be alive (animated). The character looks at the object,
thinks about the object and then proceeds to encounter the object. Is it
a love relationship or an adversarial relationship…whatever….you resolve
the story.
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